Update 7/10/2019:
Add new material, now you free to blend color, texture, dirt as you want
Removed Locomotion animations
Included in this package are the following characters:
Prisoner
Vest
Hawaiian
Cyber face and hands
Base Body
With 2 hairstyles and basic Animations for Dual Pistols
You can blend the colors of almost all SK_mesh parts.
This character has a basic facial rig. You can create Facial Expressions and Lipsyncs
You can mix and match clothing and equip all hair, accessories, weapons, etc. from all of my other non-G2 modular male (can’t mixing with G2) packages together.
Technical Details
Features:
Facial Rigged
Over 30+ Animations
Lipsync, Face Expressions, and Animations included
PBR Texture
Blend clothing, skin, hairstyles, and eye colors
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: No (Skelaton same struction and bones name as Mannequin but addition facial bones and weapon bones, you still can use assign skelaton or retarget animation same as normal way. You should watch this video to clearly how it work)
Animated: Yes
Number of Characters: 1 with 5 clothing style
Vertex Counts of Characters: 15.000 – 35.000
Texture Resolutions: 2048 – 4096
Number of Animations: ~30
Animation Types (Root Motion/In-place): Root Motion
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
https://www.unrealengine.com/marketplace/en-US/product/pp801-character-p2
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