Preview: youtube.com/watch?v=exKUkMdtI6Q&feature=youtu.be
Contains melee weapons with variations, emissive (for burning effect) and blood textures, a flame particle system and a blueprint to modify its direction with the swing of the weapon. Meshes are available in both static and skeletal mesh format.
Technical Details
Scaled to Epic skeleton: Yes
Physically-Based Rendering: Yes
Texture Size : 4096×4096
Collision: Yes, custom and automatically generated
Vertex Count: 2000 average, 800 to 15000
LODs: 3
Number of Meshes: 29 Static and 29 Skeletal versions
Number of Particle Effects: 1
Number of Blueprint Actors: 2
Number of Materials and Material Instances: 25 Materials, 25 Instances
Number of Textures: 54 Textures
Intended Platform: PC, MAC, Mobile and Consoles
Platforms Tested: PC
https://www.unrealengine.com/marketplace/en-US/product/post-apocalyptic-melee-weapons
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