Perk System

FORMATSUnreal
Asset Version (4.23 , 5.0)Click Here

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This perk system is meant to save you time and headaches. The perk system can be added to any character in a just a few easy clicks. You simply add the “Perk Component” and “Perk Interface” to your character, then begin customizing the “Update Perk Event” to do whatever logic you want done for your perks.

The Perks are all saved into a data table where you can easily add your own perk names and perk icons.

The perk system works as a standalone system but is also perfect in my other product the “Multiplayer Zombie Survival Template”

I’ve included the following example perks with icons and some example logic:
Health Perk
Speed Boost Perk
Fast Revive Perk
Faster Shooting Weapon Perk
Faster Reload Perk
Extra Weapon Perk
(NOTE: The actual Perk Ability logic contained in the Demo Character is for demonstration. There are no fully fleshed out revive or shooting systems in this product. The individual perk logic is meant for an example or for use in my other product the “Multiplayer Zombie Survival Template”)

Technical Details
Features:
Access to Documentation with step by step video tutorials
Discord Support with an active community of 400+ people
Easily scalable for as many perks as you need
Simple few click installation
Give/Remove Random Perk powerups with particle FX included
Events for:
giving a single perk
removing a single perk
giving a random perk
removing a random perk
giving all perks
removing all perks
remove all perks but one
Number of Blueprints: 5 without example blueprints, (8 with example content)
Network Replicated: Yes
Supported Development Platforms: Windows: Yes

https://www.unrealengine.com/marketplace/en-US/product/perk-system

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