With the help of this toolkit you can manually create paths and borders with splines in the editor or generate them at runtime using point arrays, and customize the visuals according to your needs.
Entirely built in blueprints
Features:
Can be edited and generated at runtime and in the editor
Only need to call a single function to draw a path through your points
Extensive customization options
Automatic corner rounding and a variety of rounding styles
Customizable visibility effects for parts of paths obstructed by objects
Variety of customizable settings like: Color, translucency, scaling, looping, corner size, customizable markers that follow the beginning and end of the path, visibility through objects, dashed line effects, ground offset, border expansion and contraction, ability to limit paths by distance, etc.
Procedural circle and square materials for rapid prototyping directly in-engine without constant need to correct textures in a standalone graphics editor
Procedural drop shadow effects for marker textures that improve visual readability
Texture baker — lets you bake textures to easily increase performance once you have finished generating your procedural materials
Basic turn-based game example with:
Simple grid actor that supports a significant number of cells
Cell blocker actor for the grid
Move area aсtor (Which renders the borders of the character’s movement area)
Basic global map example with colored paths where you can specify the number of sections, their color and length
Info widget — displays text near the cursor
Ability to use your own meshes and materials for generation
Ability to edit main path parameters at runtime
3 demo levels with use examples containing logic built in blueprints
Technical Details
Contains:
2 Main Blueprints
2 Main Widgets
25 Path tracer blueprint examples
33 Path mark examples
16 Materials
60 Material instances
27 Mask textures
17 Simple meshes
Asset showcase level and 3 demo levels showcasing potential use in a TBS type game (With grid-based and grid-less movement) and an RTS style overworld map
https://www.unrealengine.com/marketplace/en-US/product/path-tracer-toolkit
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