NWH Aerodynamics is a flight simulation and aerodynamics package for Unity with a focus on realism, ease of use, and flexibility.
Key Features
• Detailed flight dynamics system fully based on physics with custom physics sub-stepping solution for high-speed stability.
• Accurate airfoil simulation with 1500+ airfoil shapes.
• Easy to set up and use with detailed documentation. Tooltips for all inspector fields.
Full C# source code.
• Custom inspectors for all scripts based on NWH’s own NUI framework.
• Suitable for a wide variety of aircraft such as multi-engine commercial airliners, small single-engine aircraft, fighter jets, etc.
• Support for piston, turbine, and jet engines in different configurations with propeller and jet propulsion. E.g. turboprop, piston, turbofan, turbojet, jet, etc.
• Support for different control surfaces: ailerons, ailerators, elevators, flaps, and rudders.
• Cockpit instrumentation – airspeed, altimeter, attitude, heading, turn and vertical speed indicators for use both in UI and 3D.’
• Realistic atmosphere simulation, including wind.
• Floating origin supported and included allowing for large, open worlds.
• Three fully configured aircraft (Cirrus SR22, JAS 39 Gripen, and Boeing 737-100). Big thanks to Helijah FlightGear Hangar for providing the models.
• Compatible with mobile, console, and desktop build targets.
• InputProvider system that enables the use of InputSystem, InputManager, UI (mobile), or other input methods simultaneously.
https://assetstore.unity.com/packages/tools/physics/nwh-aerodynamics-193240
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