Draw a path from location to target destination.
WHAT IS NAVMESH PATH DRAW?
It’s a tool that helps you draw a path from current location to a certain destination. Can be used in your game so the player follows to a specific destination whether it’s a mission, point of interest or just a normal waypoint.
RENDERING PIPELINES
This package supports all rendering pipelines URP, HDRP and built-in.
A GLIMPSE
– Set the Path Recalculation Time for performance.
– It also provides the option to set any material/texture to make your own path effect.
– Offset Height to set the draw height.
PACKAGE
This package comes with a documentation file, fully-commented source code, path draw material (you can use your own texture and materials if you like) and 2 demo scenes one for built in and another for URP.
TO DO
– Work in slopes.
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If you have any questions, issues or need technical support. Feel free to email email me.
https://assetstore.unity.com/packages/tools/behavior-ai/navmesh-path-draw-179087
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