The easiest way to make a multiplayer game. Save years of work by building your multiplayer system with Blueprints.
Technical Details
Features: (Please include a full, comprehensive list of the features of the product)
Sign up
Login
Forget Password
Authenticate Users
SRP and MFA
Query
Scan
Update
Put
Delete
Create Game Session
Create Player Session
Start Matchmaking
Invoke functions in Lambda Service
Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))
CognitoIdp [Runtime] CognitoIdentity [Runtime] GameLift [Runtime] GameLift Server [Runtime] DynamoDB [Runtime] DynamoDBStreams [Runtime] Lambda [Runtime]
All nodes are latency functions and multi-thread support.
You can’t use them in normal function. you can use them in blueprint graph and macros.
Number of Blueprints: 210
Number of C++ Classes: 7
Network Replicated: Yes
Supported Development Platforms: Win64 / Mac(apple silicon supported) / Linux
Supported Target Build Platforms: Win64 / Mac / iOS / Android / Linux
https://www.unrealengine.com/marketplace/en-US/product/aws-cognito-dynamodb-gamelift-lambda
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