Motion Scanner – Great for horror games, sci-fi and shooters. Fully optimized for networking. It is possible to set any color on the radar for each NPC, actor or player. You can specify a minimum movement speed for the scanner’s response. The target is determined on the radar only when the sound wave reaches it. LiDAR is included in the scanner, it scans all static objects and dynamically maps the area.
1. Ability to set any color and shape for the target.
2. LiDAR dynamically scans the map with a beam.
3. The wave finds targets precisely when the target is reached.
4. Scanner also shows the minimum distance to the target and changes the sound depending on the distance.
5. You can set the minimum speed at which the target will be found.
6. Full multiplayer support. Optimized for multiplayer.
7. You can adjust wave speed, distance, target color, target size, sounds.
8. The 3D model is included in the plugin.
9. The code is written in C++ to improve performance. Using the plugin does not require knowledge of C++.
10. Easy to use and easy to integrate into your project.
11. Free support for our products in discord.
Technical Details
Features:
The code is written in C++ to improve performance. Using the plugin does not require knowledge of C++
Easy to use and easy to integrate into your project
Free support for our products in discord
Code Modules:
AMotionScannerDirector(Type: Runtime)
UMotionScannerComponent(Type: Runtime)
Number of Blueprints: 3
Number of C++ Classes: 2
Network Replicated: Yes
Supported Development Platforms: Win64, Mac, Linux, IOS, Android
Supported Target Build Platforms: Win64, Mac, Linux, IOS, Android
https://www.unrealengine.com/marketplace/en-US/product/motion-scanner
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