Perfect solution for making any RPG/Fantasy games with modular parts for infinite customization.
Render pipeline compatibility
Description
🌝 FEATURES 🌝
Mask Tint Shader provided for infinite color change. ( for Standard / HDRP / URP 11.0.0 )
– Simple character controller provided for Sword and Shield / Double Sword / Twohands Sword stances. ( Bow and Magic wand controller not included )
– HDRP/URP(11.0.0) SRP 100% supported for regular shader and mask tint shader(Shader Graph based)
– Highly customizable with many modular parts and weapons(For details, look to the screen shots)
– Optimized for mobile games(low poly), four 2k atlas textures for all modular parts
– Various animations(about 200) for 6 different weapon stances fully compatible with Mecanim Humanoid.
– Standard PBR/HD SRP/LW SRP shader with 2K texture atlases.
Polycount
– About 5000 tris with all parts and weapons together.
Animation List
– 5 combo animations
– 2 normal attacks
– 4 dash animations
– Defend, Defend Hit
– Die, Die Recover
– Dizzy
– Equipment Change
– Get Hit
– Idle
– 4 Jump animations
– Jump Attack
– Run, Sprint, Run Back, Roll
– Slide
– Victory
– 4 walk animations
– 3 climb animations
– Pick up, Potion drink, sleep
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