This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
High quality and fidelity texture sets – most 2048 pixels +
Master material setup that control the majority of all props and models
Additional controls for roughness, albedo, normals and more
Channel packed Roughness | Metalness | Ambient Occlusion
Multiple texture skins for larger tents
Optimized for games!
Free of all legal issues as all branding and labels are custom made by our studio
Fully detailed models from all sides
Includes test dynamic lighting scene
4096  2048  1024  512  256  128  Scaled to Epic skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: 32365 Tris for all assets combined (See documentation for individual polycounts)
LODs: Prop Unreal LOD Generated
Number of Meshes: 5
Number of Materials and Material Instances: 19
Number of Textures: 38
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
There are no reviews yet.