With this tool, you can make animations such as:
– transformation werewolf,
– zombie,
– mutant,
– turning a person into an animal,
– healing of injuries
– Animate other items, such as a car
– creating a dynamically mask in real time for a mutation or destruction of the body ,
– creating BlendShapes to change the physique of characters.
Necessary that on models “A” and “B” there are the same uv coordinates (uv0 or uv1 or uv2 or uv3) (The same topology).
Can be used for Android, the latest video shows how it works on my phone
Works with MeshRenderer and with SkinnedMeshRenderer
There are shaders for LWRP and URP
(Shaders don’t work for HDRP, but you can use this plugin to create blendshapes.)
For most shaders you need a Directx 11 or higher
More details can be found in the small documentation inside the Asset
You can use the wrap 3 program to prepare your models
https://assetstore.unity.com/packages/tools/animation/mesh-transformation-120144
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