This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget for horrors RPG or shooter games.
Include rigged parts of bodies, full human skeleton (all bones separated for convenience), animal bones, animal skulls,
flesh and gore heaps, and 4 tri-planar materials as bonus ( you can use them how you want (tile textures))
Technical Details
Features: (Please include a full, comprehensive list of the features of the product)
81 unique meshes
High quality texture sets – 4k+ textures
Additional controls for roughness
Channel packed Roughness | Metalness | Ambient Occlusion
Realistic Post Process and Look Up Table
Optimized for games
Free of all legal issues as all branding
Fully detailed models from all sides
included 4 tile materials with 4 unique set of textures for walls, floors, e.t.c
full human skeleton (separated bones)
2 anatomy bodies (male and female) include rigged parts with bones
7 animals unique skulls
13 animals unique bones
Number of Unique Meshes:81
Collision: Yes
Vertex Count: 104-24 500 (hi quality head)
LODs:No
Number of Materials and Material Instances:16
Number of Textures:45
Texture Resolutions: 4096×4096
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