Medieval Village Pack includes well-optimised Building Meshes, various high quality Medieval Props which can be used both in indoors and outdoors, foliage meshes like bushes, grasses and trees, unique tents for a Medieval Camping Area or a Medieval Market. For Building Meshes, all Wooden Elements are formed using Single Trimsheet and Roof Tatches are formed using Single Tileable Texture. All props have their seperate texture set which enables usage of props seperately in any project easily.
You can use the pack’s features to create a large medieval village easily from scratch or you can directly use the premade demo map and buildings the pack offers.
Technical Details
Features:
1 Small Medieval Village Showcase Map
1 Overview Map
9 Premade Buildings, Towers and Structures
80+ Easily Constructable, well-optimised Building Meshes formed with Single Trimsheet and Single Tileable Texture
4 Unique Tents and Shades for Medieval Market
50+ Unique HQ Medieval Props
20+ Foliage Meshes for adding liveliness
Number of Meshes: 165
Collision: Yes, both custom and automatically generated
Vertex Count: min:96 Vertices ( SM_PlankWall_Corner_2) , max: 12.576 Vertices ( SM_MedievalTent_02)
For Foliage meshes max Vertice Count: 46.576( SM_ElmTree_1)
LODs: Yes, 5 LODs for all Building Meshes and Props, 4 LODs for Foliage Meshes
Number of Materials and Material Instances:
Number of Materials: 11
Number of Material Instances: 75
Number of Material Functions: 28
Number of Textures: 226
Texture Resolutions: 1024×1024, 2048×2048, 4096×4096
Supported Development Platforms:
Windows: Yes
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