The character is rigged to epic skeleton.
Bones removed from the skeleton: all fingers bones, ball_l, ball_r, so the skeleton cannot be considered an epic. But you can still retarget animations without issue.
The character has 7 free epic test animations, a humanoid ragdoll set up and 3 physic assets.
The character has additional facial jaw bone.
Technical Details
Rigged: (Yes)
Rigged to Epic Skeleton: (No)
Animated: (NO) epic test animations provided
Number of Animations: 7 free epic test animations
Number of characters: 1
Vertex counts of character:
Madre: 23347 vertices
Number of Materials and Material Instances: 2 Materials, 8 Material Instances, 1 Subsurface Profile.
Number of Textures: 28
25 body textures (4096×4096)
3 teeth textures (512×512)
Supported Development Platforms:
Windows: (Yes)
Important/Additional Notes:
For the effect of dangling arms use the “Arms” Physical Asset
For the effect of dangling jaw use the “Jaw” Physical Asset
https://www.unrealengine.com/marketplace/en-US/product/madre
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