When you open the scene, you will see that the cockpit is completely transparent, this is the norm, it should be, this is due to the fact that the cockpit and the glass are one object, on the render through the transparency mask everything works fine there. On the wheels, I left the FFD 4×4 modifier (which makes rubber splashing) so that if you do the animation you can turn off. 4K textures. For Corona render, it is recommended to install at least version 1.5, as the glossiness of the materials is adjusted with PBR in mind.
Polys: 609070
Verts: 639150
Reviews
There are no reviews yet.