Technical Details
Scaled to Epic skeleton: Yes
Physically-Based Rendering: Yes
Collision: Yes, physics asset collision.
LOD’s: N/A.
Texture Size: 4k .
Blueprints:
•23x Widget Blueprints
•7x classes
•7x interfaces
•5x structs
•4x enums
•4x Weapon
•3x Tutorial
•2x libraries
•2x saves
•2x Characters
•1x Mode
•1x Environment
•1x Controller
Meshes:
•24x Gun Parts
•9x Paintbooth environment meshes
•1x GunWorks Gun Tag
•1x Gun Tag Chain
•1x UVBias Cube
Materials:
•13x UI Materials
•11x Environment Materials
•1x GunWorks Material
•1x GlobalScaleBiasAlignment Material
•1x Gun Tag Material
•1x Gun Tag Chain Material
Material Functions:
•7x GunWorks Material Functions
•1x UI Material Function
Textures:
•4k External Source Files available HERE
•5x GunWorks Material TX
•36x UI TX
•18x Camo Patterns
•102x Miscellaneous Part TX
•16x Misc Environment TX
•4x GunWorks Gun Tag TX
•2x Gun Tag Chain TX
Sounds:
•2x UI Sfx
•1x Ambience Sfx
Maps:
•1x preview map
•1x overview map
Animations:
•5x Display Animations
•9x Tag Animations
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