Gravity Engine (New Update)

FORMATSUnity

New Update: Click here

Version v12Link 1 | Link 2 | Link 3
Version v11Link 1 | Link 2
Version v10Click Here

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Gravity Engine provides a complete toolkit for your space game physics.

– add stars, planets and spaceships that interact via gravitational N-body or “on-rails”
– design orbits by shape and see their paths in the editor and scene
– manual orbit changes with clickable handles
– orbit transfers/rendezvous from any orbit to any orbit
– rocket engines with staging
– model of Earth atmosphere
– solar system builder: add any object in the JPL database
– use real-world units (km/AU, kg)
– full support for particles
– highly accurate double-precision physics, with a choice of algorithm/Kepler evolution
– control of overall evolution speed, scale and CPU use
In-scene extensible command line console for development and debug
– change gravity to any force you design

No programming or math required.
Release Notes and Docs
Complete source code provided.
Developed by a professional programmer with a PhD in astrophysics.

https://assetstore.unity.com/packages/tools/game-toolkits/gravity-engine-62432

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