Goblin_Mage
in the model there are 3 variants of textures
the whole body kit can be removed and changed at your discretion
the model has a fabric simulation
Technical Details
look at me
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Extra bones:(Yes)
bone
unrealear_l
unrealear_R
unrealEye_l
unrealEye_R
unrealJaw_M
scull
eyelash_L
eyelash_R
staff
leaves_(1,2,3)
rock_(1,2,3)
bottle_L
bag
belt
parchment
Number of Animations: 11
Animation types (11/0):
Number of characters:1
Vertex counts of characters:40621
Number of Materials and Material Instances: 15/15
Number of Textures: 52
Texture Resolutions: (all textures 4096 but they can be downgraded to any value you need)
Supported Development Platforms:
Windows: (Yes)
Documentation: Link (No)
https://www.unrealengine.com/marketplace/en-US/product/goblin-mage
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