Sorcerer and Archer character with facial rigged
** Update 13/11/2022 ***
– Setup package in Unity 2021 and HDRp 12x
– Fix Cloth componet broken in Unity 2021
– Update shader working with SRPS 12x
This version change all struction of character, please remove and clean old version in your project before update.
Technical details
Blending/Mixing color/textures on Materials
Cloth and Jiggle physic setup ready
Number of textures: ~30
Texture dimensions: 2048 -4096
Polygon count of [Model Name]: 20k -50k
Minimum polygon count: 20k
Maximum polygon count: 50k
Number of meshes/prefabs: ~10
Rigging: Yes
Animation count: 0
Animation type list
UV mapping: Yes
LOD information (count, number of levels): No
Types of materials and texture maps (e.g., PBR): PBR
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