A custom made FPS game starting template, using 100% Blueprints. The idea behind this pack is to provide a starting template that has many standard features for a first person shooter game already built-in (ADS, sprint, weapon examples, basic inventory, etc.). Everything is commented and split into categories.
Features:
Camera switching for FPS and TPS perspectives
AnimBP’s set up for both perspectives
Camera shake and gamepad vibration feedback
Aiming down sights, sprinting, crouching and other common features
Movement tweaks and overrides (cancel sprinting when firing, walk slower while aiming, etc.)
Weapon System (weapons are child actors from 1 master class)
UT_Inventory
Templates for different types of weapons: rifle, launcher, shotgun, pistol, sniper, etc.
Minimap
Melee
Bullet impacts and effects (bullets are projectile based, but a hitscan option is available too)
Surface Types
Pickups
Swimming
In-game currency
Vending Machines
Basic AI (more examples available on the website)
Bonus Blueprints for faster level prototyping (ladder, elevator, etc.)
Persistent settings menu with key bindings
Exclusive FPP animations for rifle, pistol and melee weapon
UE5 version has both old and new skeletons
SP Only:
Save & Loading
Objective System
MP Only:
Team Deathmatch
Free-For-All
Technical Details
Number of Blueprints: 50
Input: Keyboard, Mouse, Gamepad
Network Replicated: Yes/No
By default it’s single player (campaign mode), however a multiplayer mode has been added that contains TDM and FFA modes. Please download the playable demo if you wish to try it out.
VR/Mobile: No (although ports are possible, see website tutorials)
https://www.unrealengine.com/marketplace/en-US/product/fps-starter-kit
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