FPS Character System is product for creating first person multiplayer game.
Key features:
Powerful Weapon System
Various Character Movement Abilities
Cover System
First Person Camera System
Main features such as the weapon system and the character locomotion are also available in the other our products:
TPS Character System
TPS – FPS Character System
Weapon System
Technical Details
This project uses the Animation Starter Pack by Epic Games, sound and SFX from Shooter Game Template. All features supports first and third person parts and full network replication. Blueprints are full commented and clear.
Character Locomotion with Weapon
Weapon animation type with aim off for each main locomotion state
Reload animation
Weapon position in hands
Shooting animation system
Swap weapon. Supports primary and secondary slots
Weapon System
Base on hit-scan principal.
Support auto, semi, burst, bolt / pump action and single shot fire mode.
Recoil and spread systems
Damage system
Visual and sounds effects
Character influence
Scope with zoom feature
Camera shake system
Crosshair
Main Locomotion
Stand, crouch main states with blind / aim opportunity
Sprint
Reworked starter pack animation
Cover System
Low cover jump over
Low cover climb
Root motion animation
Camera
First person player camera system
Weapon position system relative player camera
Other
Simple melee attack
Weapon and ammo pickups
Simple heath system
Respawn
Jump
Hud
Supported Platforms: PC, MAC
Number of Blueprints: 20 +
Input Mappings: Gamepad, Keyboard, Mouse
Network Replicated: Yes
https://www.unrealengine.com/marketplace/en-US/product/fps-character-system
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