Optimize final build size and keep your project clean
What can FR2 do for me?
1. Reduce final build size how?
2. Remove all unused assets how?
3. Merge & remove duplicated assets how?
4. Split big project to smaller modules how?
5. Find where an asset being used how?
Features
– Full support for Nested Prefab
– Fuzzy search, asset type filter, asset grouping & sorting
– Ignore folders, lock selection, multiple panels
– Blazing fast – built for HUGE 100GB+ PROJECTS
– Full C# source code
– Top notch support 24/7
– Works with Unity 5.x, 2017.x, 2018.x, 2019.x
https://assetstore.unity.com/packages/tools/utilities/find-reference-2-59092
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