Technical details
LOD 0: tris 75433, verts 75270
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: eye_l/r, breast_l/r, head_acs_l/r_01-04, earring_l/r_01-03, hair_side_l/r_01-05, hair_front_l/r_01-04, hair_back_side_l/r_01-04, back_acs_01-05, back_cloth_front/mid/l/r, gold_belt_01-05, cloak_l/r_01-04, cloth_front_01-05, cloth_front_l/r_01-06, cloth_side_l/r_01-06, cloth_back_01-06
Cloak and skirt have 2 versions: Rigged with additional bones and rigged to the body (no bones).
Easy Animations retarget in Unreal Engine.
Facial expressions are included (Morph Targets, Blendshapes).
APPLE BLENDSHAPES
LIVE LINK FACE COMPATIBLE
You can use this model for face mocap (live stream) and conversation animations.
Elf ears / Human ears can be switched via Blendshapes/Morph Target.
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
PBR Textures Metall/Roughness
4K Textures – normal, metallic, roughness, albedo, opacity, matID
8 Texture sets – Body, Head, Clothes, Gold, Teeth, Hair, Eyes, Lashes
Easy Color change of any part via Material Instances. MatID is included
The model is completely modular, you can remove or add any part you want.
The full body under the clothes is included, it’s not a cutout! The texture is censored!
Physics is enabled in UE4.
Cloth simulation.
Technical Details
Features: (Please include a full, comprehensive list of the features of the product)
Blendshapes / Morph Targets / Facial Expressions
Physics is enabled for clothes
Wind simulation for hair
Modular clothes
Full body under the clothes
Epic Skeleton with additional bones
3rd person character animations are included
Material Instances
Color change of any part
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (no)
Number of Animations: retarget
Number of characters: 1
Vertex counts of characters: 75270
Number of Materials and Material Instances: 21
Number of Textures: 40
Texture Resolutions: 4096×4096
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