Dynamic Bone applies physics to character’s bones or joints. With simple setup, your character’s hair, cloth, breasts or any part will move realistically.
Features
– Very easy to setup, no programming required.
– Fast and stable physics simulation.
– Works with Mecanim and legacy animation.
– Support all versions of Unity, mobile friendly.
– Full source code included.
https://assetstore.unity.com/packages/tools/animation/dynamic-bone-16743
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