Drag Racing Framework (v1.3.1)

FORMATSUnity
Version v1.3.1Link 1 | Link 2

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🏎 This is a complete game system with a bunch of features that will speed up the development of your drag racing games

⭐ This framework is designed in such a way that interaction with it is as simple as possible:
On the one hand, it is so simple that even a beginner without programming knowledge can handle it.
On the other hand, more experienced developers will find it useful too, thanks to its clean code and powerful features.

⭐ Main Features:
📍 Multiplatform. Your game will run on computers and mobile devices and you don’t need to do anything extra for that – just press the build button.
📍 Universal car controller – it’s just one component compatible with any car model and contains many configurable parameters and full car physics.
To create a new car, just add the script – simple like magic.
📍 Progress system. It allows you to add levels and game profit – points/money.
📍 Shopping systems. After reaching a level and accumulating money, players will be able to purchase cars and upgrades for them.
📍 Car improvements. Create upgrade stages for the engine, transmission, turbo, nitro, weight. Each stage may affect all car parameters (speed, acceleration, nitro, etc).
📍 The AI system built into the Car Controller allows you to use all your created cars as opponents.
📍 Opponents Manager. You can create a list of opponents that the player will have to defeat (in turn).
📍 Pluggable multiplayer module. The game logic is already configured, and all you need to do is turn the mode on. In this case, players will be able to play with each other.
📍 With a free camera, you can choose any game view (including the view from the cockpit).
And the built-in Cinemachine integration allows you to use many camera effects.
📍 Road controller. Set the whole race track or let it be generated automatically with any length.
📍 The UI manager contains all necessary menus, game buttons, indicators, etc. And you can adjust all of them in one place – quickly and conveniently.
📍 The built-in Event system makes it easy to expand the menu and whole gameplay.
📍 The detailed documentation will help you understand this framework very quickly.

In addition, the project contains clean C# code, and if you need to change something for yourself, it will not be difficult.

⭐ What’s inside the project:
📍 The framework with tools.
📍 A game demo contains a menu with a shop, 3 fully configured cars, a race track, all necessary sounds, and a full-fledged UI (everything you saw in the screenshots).

https://assetstore.unity.com/packages/templates/systems/drag-racing-framework-184284

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