Highly-detailed original 3D model of a dark mage/necromancer. Aimed at PC projects.
LOD versions are included to help reduce the polycount when the model is far away on screen. Certain parts of her costume can be disabled. You can remove such things as: horns, face mask, earrings, jewelry, etc to customize the look.
Model has face, eyes, teeth and tongue. You can disable her teeth and tongue to reduce the polycount. NOTE: This model’s body doesn’t have forearms and feet. Works with standard Unity Metallic Shader. Sculpted in ZBrush, retopology in Zbrush, textured in Substance Painter, UV Unwrapping in Blender, rigging in Blender. Supports Mecanim and third-party animations.
Polycount:
LOD0: 82k triangles / 44k vertices
LOD1: 51k triangles
LOD2: 34k triangles
Materials: 7
Textures: 2048×2048 PNG 8BIT
Textures include: Ambient Occlusion, Metallic, Diffuse(Color), Normal, Emission.
Animations: no
Sounds: no
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