The ultimate spline solution. Five stars since 2013.
Curvy Splines is a widely used, highly rated, feature rich, efficient and easy to use spline solution. It has been continuously updated since 2013.
Spline creation, editing, import and export.
Connectable splines.
Events compatible object movement (e.g. train, camera, etc.).
Objects placement (e.g. asteroids, trees, etc.).
Mesh deformation (e.g. snake, rope, etc.).
Mesh generation/extrusion (e.g. road, rail, wire, etc.).
Compatible with 2D, 3D and Unity UI (uGUI).
Highly optimized.
Highly customizable & extendable.
Powerful API, available at both runtime & editor, for both in-game and tools.
Includes Curvy Generator, a graph-based system to apply operations on splines, meshes and game objects. Modular and easily extendable.
An extensive website: tutorials, documentation, API reference, active forum, etc.
See the Technical details section bellow for more details.
Technical details
Supported spline types: Bezier, Catmull-Rom, TCB, B-Splines, Linear.
Supported import file formats: JSON, SVG.
Full control over a spline’s orientation.
Splines and their Control Points are game objects, allowing you to use any familiar tool/API that operates on game objects.
Splines can be annotated with user-defined metadata.
Supports all Unity platforms, including XR and mobile.
Supports/generates assembly definitions.
Performance: uses pooling, threading and caching.
PlayMaker actions are available.
Source code included and documented.
API versioning follows the Semantic Versioning 2.0.0
https://assetstore.unity.com/packages/tools/utilities/curvy-splines-8-212532
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