Realistic assault rifle with attachments. The project contains example blueprints for assembly.
Technical Details
This pack consists of two skeletal meshes of weapons – one combined with a magazine, and a separate one.
Character Animation Blueprint for the basic display of Animation.
Materials and some sound setup.
Rigged: Yes
Number of Meshes: 65 ( 8 SK, and 57 SM).
Collision: Yes. Custom.
Vertex Count: 104 – 24528 vertices per mesh.
LODs: Yes.
Animations: FP character has more than 45 Animations (Fire, Aim Down Sight, Idle, Reload, Full Reload, Run, Sprint, Jump, Walk, etc.) + 6 Animations (Grenade Launcher)
The weapons have 30 Animations (Fire, Fire ADS, Reload, Full Reload, etc.)
As a bonus, the project has an animation of a frag grenade throw and an animation of a stun grenade throw.
As well as animation of weapon jamming.
Number of Materials and Material Instances: 3 Material layers, 10 Master materials, 2 Post-process materials, 45 Material instances, and 49 Material instances variations.
Number of Textures: 133 textures, 13 reticles, 19 patterns.
Texture Resolutions: 3 – 4096×4096, 80 – 2048×2048, 15 – 1024×2048, 20 – 1024×1024, 6 – 512×1024, 7 – 512×512, 1 -200×200, 1 – 164×64.
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