Included within this package is a collection of scripts that will help you visualise music/sound. I’ve also thrown in a playlist system for music in case anyone wanted it.
With the scripts you can change the shape / colour of objects depending on the music. Each object can listen for different types of data from the music and adjust through that.
There’s a sample scene included which shows the basics of what you can do with these scripts.
Some ideas of things you could create with this:
– A music player
– A music visualisation player
– Scaling enemies with music beats
– Change the environments colours with the music.
– Scale platforms / traps with music.
– Change the way bullets look and feel with sound.
You could change anything with music, and it can make some really sweet gameplay mechanics! The beauty of this is that you can put some really weird spins on classic mechanics. For example, flappy bird but the platforms scale with the music. Pinball but some obstacles become invisible without music!
https://assetstore.unity.com/packages/tools/audio/audio-visualization-playlist-system-140271
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