With new material master you can blend color and textures as you want. This character is rigged with the same instruction Skeleton of all my modular female packages.
You can mix and match clothing and equip all hair, accessories, weapons, etc. from all of my other non-G2 modular female (can’t mixing with G2) packages together.
This character has basic facial rigging, Facial Expressions, and Lipsyncs, 01 hairstyle, and basic Animations for Camping and Rowling
Technical Details
Features:
Facial Rig
Over 40+ Animations
Lipsync, Face Expressions, and Animations included
Blend clothing, skin, hairstyles, and eye with your own color and textures by part
Rigged: (Yes)
Rigged to Epic skeleton: No
(Skelaton same struction and bones name as Mannequin but addition facial bones and weapon bones, some bones position were adjusted for fit with female pose so for best result you should use Retarget menthod, please watch this video to clearly how it work)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes, only basic movement)
Number of Animations: 40+
Animation types (Root Motion/In-place): Root Motion
Number of characters: 01 with some set of clothing
Vertex counts of characters: 15.000 – 50.000
Number of Materials and Material Instances: ~15
Number of Textures: ~60
Texture Resolutions: 2048 – 4096
Supported Development Platforms:
Windows: (Yes)
Mac: (No)
https://www.unrealengine.com/marketplace/en-US/product/ariana-character-p2
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