Air Balloons are suitable for everything from close-ups to far-away backgrounds
Features:
Air Balloon blueprint with physics
13 Different envelope patterns
Realistic physics: air drag, wind, changeable height
Automatic burner on/off to maintain desired height range
Up to 4 passengers in basket
Air Balloon spawner blueprint
Spawn up to 400 Balloons from spawner
Set spawn radius and desirable height
Ability to land all balloons
You can control balloons height, wind and land/take off in-game
Air Balloon drivable blueprint
WASD for move, space for burner
Simple map for testing included (remove DemoMap folder if you don’t need it)
Technical Details
Vertex Count: 2600 (Balloon)
Number of Blueprints: 3
Number of Textures: 25
Texture size: 2048 (basket, envelope); 1024 (people); 256-512 (flame)
LODs: Yes, optimized for distant to closeup balloons
Collision: Custom collision
UE5 support
Air Balloons depend on gravity. If your project has gravity is other than default (-980), you will need to adjust Up Force to compensate gravity (in BP_Air_Balloon)
https://www.unrealengine.com/marketplace/en-US/product/air-balloons
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