A material that can be customized to whatever you need, uses 3d Gerstner Waves along with a shoreline/edge detection system using Mesh Distance Fields. Contains a custom depth opacity function which is independent from camera location.
Technical Details
Trailer: https://youtu.be/Sp0E_-x73zs
Features:
Customizable Water Material
Customizable Water Blueprint
Projected Water Caustics With Support For Sky Atmosphere (4.24+)
3d Gerstner Waves
Custom Depth Fade Function
Mesh Distance Field Shore Detection*
Two Example Maps
Water Caustics Light Function
Bonus 2k Heightmap
Texture Resolutions:
2048×2048
Number of Materials: 6
Do Materials derive from a Master Material with instances as variation: Yes
Number of Textures: 9
https://www.unrealengine.com/marketplace/en-US/product/advanced-water-material-01
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