Highly customizable and easy to use scan effect with ready actor component.
Update 1.1
Added – Exclude function. Now you can exclude objects affected by scan
Added – camera position as scan origin
Fixed – wrong location on full screen
Update 1.12
Added – widget live update function, now widget will follow to the target.
Update 1.2
Added Sequencer Support, see documentation for more details
Technical Details
Features:
Highly customizable material and blueprint
optimized for game
10 ready examples
Reveal Objects/actors, detect their location and count meters between scan location and target
Number of Unique Materials and Material Instances: 1 Master Material. 10 Material Instance
Number of Textures: 11
Texture Resolutions: 512×512
Supported Development Platforms:
Windows: Yes
Additional Info: Enable custom depth-Stencil Pass to “enable with Stencil”.
Environment in images is not included.
https://www.unrealengine.com/marketplace/en-US/product/advanced-scan-system
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