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Modular, high quality and game ready abandoned hospital environment. Includes game ready props, PBR materials and textures. Includes a finished sample scene.
Modular architecture meshes and props
Advanced master materials, which supports lots of features, like tri-planar mapping, parallax occlusion mapping, multiple normal maps, vertex paint, etc
Game ready meshes with custom lightmaps
Complex vertex paint setup with multiple layers
Versatile trimsheets and tileable materials
Finished demo map with baked lighting
Number of Unique Meshes: 114
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: 4 – 10616
Number of Materials and Material Instances: 110
Number of Textures: 212
Texture Resolutions: (512×512, 1024×1024, 2048×2048)
Supported Development Platforms:
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