This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Technical Details
Features:
(Set of 5) 4K Textured, Highly detailed custom designed modern first person shooter quality Handguns
Includes full gun assembled and individual gun parts – 60 Meshes total
Pre Assembled into Blueprint setup
High quality and fidelity Texture sets – 4k Textures
Uses only 1 Material for single draw call per gun
Master Material setup that controls all the guns with instances for ease of changes
Additional controls for roughness, albedo, normals, and more
Channel packed Roughness|Metalness|Ambient Occlusion
Optimized for games for FPS view!
Free of all legal issues as all branding and labels are custom made by our studio
Includes test dynamic lighting scene
Pivots placed for ease of animation and usage
Texture Sizes:
4096 [15], 1024 [2], 256 [1], 128 [3]
Scaled to Epic Skeleton: Yes
Collision: Yes, Automatically Generated and Per-Poly
Vertex Count:
McKelvie (5839 Tris)
McKelvie SR (5267 Tris)
Dusk (9961 Tris)
CoopersonB9 (5287 Tris)
RXB9Tac (8009 Tris)
LODs: Base LOD
Number of Meshes: 46
Number of Materials and Material Instances: 12
Number of Textures: 22
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