108 Sources as 3D Modeling
(furniture=20, prop=81, wall,floor,ceiling=7)
1 texture(1024×1024)
2 meterials(defuse,light)
object
* interior
– Room_light
– wall(window)
– wall(Corner)
– wall
– floor
– ceiling
– wall(door)
* furniture
– bed
– bed table
– shelf1
– shelf2
– board
– bookshelf
– drawer1
– drawer2
– desk
– lamp
– tv shelf
– table
– sofa1
– sofa2
– sofa3
– closet
– hanger
– chair1
– chair2
– box
* Props
– globe
– box1
– box2
– tv
– fan
– beer bottle
– paper
– desk lamp
– book1
– book2
– books
– flowerpot
– trashcan
– refrigerator
– slipper
– bed table lamp
– hanger
– bag1
– bag2
– notebook
– headphones
– speaker
– pencil case
– pencil
– record player
– cactus
– clock
– canvas
– Ukulele
– cup1
– cup2
– milk
– remote control
– frame1
– frame2
– radio
– umbrella stand
– umbrella
– ball
– dask mirror
– game machine
– airplane
– cushion1
– cushion2
– skateboard
– hat
– dart
– tennis racket
– tennis ball
– doughnut
– rocket
– car
– game console
– cushion3
– curtain
– rugby ball
– eyeglasses
– socks
– basketball
– microwave range
– sneakers
– alarm clock
– CD1
– CD2
– rug1
– rug2
– tissue
– frame3
– basketball stand
– calendar
– switch
– trash
– note
– traveling bag
– print
– poster1
– poster2
– dumbbell
– picture
– planet
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